b²

a²

c²

A

B

C

c²

a²

b²

rechtwinkliges Dreieck

beliebiges Dreieck

A = Intersect(xAxis, yAxis)
B = Point(xAxis)
a = Segment(A, B)
b = LineBisector(A, B)
M = Intersect(b, a)
c = Circle(M, B)
C = Point(c)
Vieleck1, d, a_1, b_1 = Polygon(A, B, C)
α = Angle(A, C, B)
A_b, c_1, b_2, e, f, D, E = Polygon(C, B, 4)
A_a, a_2, c_2, g, h, F, G = Polygon(A, C, 4)
A_c, b_3, a_3, i, j, H, I = Polygon(B, A, 4)
A_T: A_b + A_a
k = Segment(C, B)
l = Segment(A, C)
J = (12.75, -0.0595720582174083)
K = (18.75, -0.0595720582174083)
m = Segment(J, K)
L = (18.185919050723005, 1.6720351012646242)
n = Segment(K, L)
p = Segment(J, L)
F_c, q, r, s, t, N, O = Polygon(K, J, 4)
F_a, d_1, e_1, f_1, g_1, P, Q = Polygon(J, L, 4)
F_b, h_1, i_1, j_1, k_1, R, S = Polygon(L, K, 4)
γ = Angle(J, L, K)
F_ab: F_a + F_b
l_1 = Segment(J, K)
m_1 = Segment(K, L)
n_1 = Segment(J, L)
Text1: "$ a^2+b^2= " + (LaTeX[F_a]) + "+" + (LaTeX[F_b]) + " = " + (LaTeX[F_ab]) + " $"
Text2: "$ a^2+b^2=" + (LaTeX[A_b]) + "+" + (LaTeX[A_a]) + "= " + (LaTeX[36]) + "$"